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# 2 12-05-2003 , 02:58 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
In your particle shape, under the "Add dynamic Attributes",
Click the COLOR box, and add a "Shader" to the particles with that "baked" texture in the color slot of the shaderuser added image

Is that what you meant?

...sorry if I am dense this morninguser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com