re facial animation....
Hi there,
This is a link to the AW site that has a tut from the animated movie 'Bingo'.
This tut on 'Blendshape' shows the process of utilizing Maya's power with 'procedural' animation (moving many morph targets with a single user defined slider).
https://www.aliaswavefront.com/en/Tmp...racter_m.html#
Then click on link below 'CHARACTER': 'How to blend facial poses'.
I strongly suggest this as a method for facial animation. This is the kind of stuff that really defines and separates Maya from the competition.
re Jim
Mayan elder......only in years.....