Sup all. Managed to find more time on this. Yeah the mountain was just a poly plane and soft selection. I added a wave deformer to make it less smooth, looks much better now. Just adding more elements to the background, changed the planet, added some moons, added some more towers. Changed the front creature to have a smoother belly, the shell is meant to be rigid looking but i added some depth to it.
Not quite sure what I want to do with the foreground. I like the sense of scale that the background gives at the moment though so that shouldnt change much...
Peace
EDIT: Just noticed how strong the fog is... I'll tone that down too...