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# 1 24-06-2002 , 11:49 AM
Jim's Avatar
Registered User
Join Date: Jun 2002
Location: Adelaide Australia
Posts: 201

fakin GI....some questions

Hi there all mayans,

LIghtwave and Max have a function that lets you imitate the dust and grime buildup often associated with real objects. This would make a fantastic diffuse map, ie the nooks and crannies get the darker (less light) area of the mapping.

Lightwave and Max, (probably others too) have the ablilty to burn/bake this into a texture to use for animation, etc....

my question is 'apart from GI Joe, and that other plugin that takes as long to render a single frame as mental ray using GI and FG what are my options for creating a great diffuse map?


Iv'e been using lots of ramps and textures, results are OK for simple geometry.

any ideas for discussion please.......

re Jim


Mayan elder......only in years.....