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# 5 04-01-2017 , 07:28 AM
Registered User
Join Date: Jan 2017
Posts: 13
Glad you figured this one out with some help! Yeah, you definitely never want to bind the mesh with joints PLUS have a parent to child relationship on top of that, thats when something evil called "double transforms" comes into play which you saw in your scene.

Its basically 99% of the time a hierarchy issue. Just in case you didn't understand fully as to the why what you did worked is all!

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https://dlopezdemedrano.com