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# 6 11-05-2004 , 02:18 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Yep, any time you add geometry to something usin bevel or extrude or whatever, it doesn't come with UV coordinates. Once the model is done, the next step is UV mapping, and THEN texturing.


-Mike
The Maya Toolbelt