Thread: vertex location
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# 4 12-07-2006 , 12:04 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
this can be done easily with snaping features in maya, or the align tools in the modify tab.

snap to a point constrains selections to a "2d" plane nearest the point. you dont actually have to snap it to a point, snap and mmb drag on a "single" axis at a time.

or use the align tools.


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