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# 4 12-10-2003 , 08:41 PM
Witchy's Avatar
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Join Date: Feb 2003
Posts: 1,254
Mike's advice is the one to follow for that - planar UV map the road and the path and apply the texture to them - you can export the uv maps to the editor of your choice like PS to make the road /path surface and to paint the lines on and to ensure a good fit.