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# 2 04-03-2004 , 05:34 AM
NightPhantom's Avatar
Registered User
Join Date: Nov 2003
Location: Florida
Posts: 269
use a layered shader. You can create a transparency map for one of the textures and then the second texture will show up in those transparent areas. There is a nice tutorial at https://www.mtmckinley.net/ (under "tutorials" then "other")


(I hope it's ok for me to post Mtmckinley's address here, sorry if I shouldn't have)


There can not be Good without Evil, so then it must be good to be Evil sometimes.

:tup: