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# 4 19-06-2005 , 03:14 PM
alienscience's Avatar
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Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
Oh, how about a higher quality render, or maybe a subdivided one and then smoothed? Also, could I have a poly count for both this model and then the subdivided one? But if your poly count is low so far, then you are doing a really good job.