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# 3 06-01-2006 , 07:28 PM
Subscriber
Join Date: May 2005
Location: Denmark
Posts: 118
thx, but apperently you misunderstood the question.
The question was, how to use blendshapes to give a better deformation to a rigged body.

Sometimes you get crap deformations when you bend a leg or something, and I know one can use blendshapes to correct those. rings any bell?


Maya 4 ever baby!