Thread: Poly character
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# 1 08-06-2003 , 10:44 PM
Aphex's Avatar
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Join Date: Jun 2002
Posts: 99

Poly character

my first poly model, the model isn't quite perfected yet (dodgy chin and lack of eyebrows/wrinkles) to name a few points, but i've been concentrating on getting the realism for the lighting/skin/bump+specularity, and this is as close as i can get it, any C&C for the realism much welcomed.

ps. could any 1 could give me a link for Mark Davies's 'ray diffuse' node, i've tried several places with no luck, and mental ray is no good when it comes to fur and paint effects, thanx

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