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# 6 23-06-2007 , 08:12 AM
Registered User
Join Date: May 2005
Posts: 84
Ah crap . . . any chance you can do something similar with Polygons rather than NURBS?

I've got two different projects where I've got polygonal models that I need to remove shaped chunks. But they're already polygons and I'd hate to start over and redo them using NURBS.

So am I out of luck or is there a way I can accomplish what you showed above, but with polygons?