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# 3 22-07-2008 , 10:08 AM
bendingiscool's Avatar
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Join Date: Jul 2006
Location: London
Posts: 567
As GecT mentioned you could probably use fur or hair for this kind of effect.

Another way you could potentially do it (and how I would personally attempt something like this) would be to make your model a particle surface emiiter and instance various size needles on to the particles on the surface, you could then use per particle attributes and so on, could probably also do this for the scale of the needles.

Theres a general idea of how to go about it, if ya need some more help just ask and I shall see what else I can do.

Chris