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# 1 31-07-2006 , 04:30 PM
Registered User
Join Date: Jul 2006
Posts: 10

Influence Object problem

Hi,
I'm new to the forums and to Maya and am currently modeling a human-like character (low detail) for animation (to export and use in another program). I've modeled and rigged the character, and am trying to add influence objects to avoid ugly joint bending. However when I do add the object (small sphere, right near the joint) and try to bend the joint (using an IK handle) to which it's meant to affect, I get a weird deformation (see image). I'm suspecting that this is because of the joint being outside the mesh, but would like to double check before I re-rig the entire thing. Thanks!

user added image