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# 1 10-07-2003 , 08:03 AM
slickrenderer's Avatar
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Join Date: Jan 2003
Location: Zurich/London
Posts: 663

Poly render crispness...etc etc

Ok I am rendering some stuff that was modelled as Poly. When I render it the edges are not crisp/smooth they are jagged. Where do I go to increse the quality of these poly objects?

I normally use Nurbs and I can increase or decrease the surface render quality by going into "set nurbs tesallation" and obviously the "Render Globals" window.

For poly do I go select the poly object and go into tesallation attributes and play with it? So far I don't see much difference after playing with Max Triangles......etc etc. Is there any other place that I need to look into????