Thread: Vertices
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# 2 27-03-2008 , 09:31 AM
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Join Date: Dec 2007
Posts: 52
If you know the identifying number of the vert, you can type the bellow command into the script editor, where pSphere1 is the name of your object and 197 is the identifying number of the vert:

select -r pSphere1.vtx[197] ;

If you don't know the number of the vert you want, select all the ones that are overlapping, and in the channel box, click on the "CVs [click to show]", if will give you the numbers of all the verts you have selected, you can then trial/error to find the right one (or adjust the x,y,z values in the channel box of one at a time (undoing the changes) till you find the right one).

Hope this helps