Thread: izzy-question
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# 7 14-11-2002 , 02:39 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Sorry to say this Kevin, but ADL is right.

At the moment, Swift3D is probably the closest thing that might work with Maya in some small way.
(export models and/or animation to dxf or obj into Swift3D standalone)

The way that I would suggest untill a vector .swf output plug is available for Maya, is to use a toon shader on a movie running no more than 30 fps, then import those frames into Flash, and choose "Trace Bitmap".

Check the Flash docs for the settings.

Sory I couldn't be of more help.

I usually just render my shots, and bring them right into Flash as movieClips, and keep the shots less than 4 seconds long.

I suck when it comes to vectorizing my bitmapsuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com