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# 1 09-10-2009 , 04:16 PM
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Join Date: Mar 2008
Posts: 33

Extract a curve from a poly model?

Hey,

I'm currently working on a poly model in maya 2010 and I would need to extract a profile curve from my surface... I tried duplicate the edges, extracting the adjacent faces and merging the vertices, but to no avail... I know you can do it in nurbs, but since it's all modeled in polys and conversion from polys to nurbs is pretty much a big no-no...
Any ideas?

Thanks!

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