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# 1 10-02-2004 , 08:47 PM
dirack's Avatar
Registered User
Join Date: Oct 2003
Location: Cage #42 of the Asylum
Posts: 396

fluids and object

hey there, anyone know whether I -need- to use a nurbs for collision (floating) on fluid effects, or can I just use poly's for that? It would seem devestating if I found out in the middle of what I'm going to do that I should actually have worked with the other type... user added image thanks! user added image