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# 2 03-06-2007 , 05:58 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Not entirely sure what you mean, if you want to model the picture and then use the picture as a projection thant you would need to know the lense properties of the camera and then duplicate them onto the maya camera. Attach the image to the image plane attribute of the camera so that when you look throught it the pictures there

I would then suggest that you line up the grid with the floor, lock down the camera so that you cant move it accidentaly then model from there.

Hope this helps


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