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# 2 24-12-2003 , 07:29 PM
dannyngan's Avatar
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Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
The 3DS Import plugin is only for .3ds files, not .max and .lws. The only way I know of to import those files directly (mostly) is using Deep Exploration (https://www.righthemisphere.com/products/dexp/index.htm). If you have access to either of those programs, you can always export to 3ds first and then import to Maya. Or you can use a free plugin to export to FBX (https://www.kaydara.com) and then import that into Maya.


Danny Ngan
Animator | Amaze Entertainment
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