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# 24 12-09-2010 , 09:14 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
You used the create polygon tool right mate?? Im curious as to why the wire is as it is??

When I create a polygon shape...I try to keep the verts opposite each other as much as possible...so the top verts will be directly above the bottom verts on a plane..

Yes you are right about the non-planar...basically if they have been distorted by deletion of edges etc but the 3D face is still there. So when you delete and edge or loop you have to delete the remnant verts as well.

check out the tut by ctbram..he is very good at this kind of puzzle.

cheers bullet

PS I cant see or have 3D face clean up either


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes