I'm just about done with all the mapping but I have a question about mapping drinking glasses. Because the material is glass, I can't hide a seam. Is it better to texture map a glass after smoothing? If I do a smooth on a glass then the uv seam is distorted and I can't seem to find a smooth setting to avoid that.
Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!