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# 4 04-06-2008 , 10:46 PM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991
knew I had the links, here you go:
https://www.vision.ee.ethz.ch/~pmuell...gine/Documents
(documentation on procedural city, building and facade generation)

https://www.introversion.co.uk/blog/archive.php
Look at the 'Its all in your head' threads as it shows the development of a procedural city generator for a new game called subversion

https://algorithmicbotany.org/papers/#abop
Free downloadable book on L-systems written by the guy who developed it, Lindenmeyer.
I think that the paintfx tool also uses a variation of this for creating differing random plants.

Simon


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net