Thread: Mi - 24 Hind
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# 32 27-10-2010 , 08:55 PM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
I think I overworry about it, but they do happen. Maya seems to destabalize sometimes, so like, last night, I introduced a new texture map into the scene, and Maya crashed. But I know from experience that if that happens, I turn off, turn on again, and chances are it will work. But there will come a point where it wont take any more. At the moment, I have 2 2048 maps and 1 4096. One of the 2048 ones is duplicated in some spec and reflection slots. Render times are about 3 and a half minutes at the moment, which goes up to over 8 when I add the landing lights in there.