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# 2 11-12-2008 , 07:51 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Nice Idea,

I use the following on a regular basis for me 3d.

Maya,

Roadkill, Uv mapping, nice little free plug in for maya, makes getting the initial unwrap really quick.

Photoshop,

Z Brush,

And a few scripts that I've made myself for shattering objects, or cookie cutting objects up.

Also in my settings I have polygon face selection to face rarther than center, which speeds up selection. Undo set to infinite. I also have the default paths set up for editing images.

Oh and interactive creation switched right off!!!

I also use Vue a little where needed at uni.

Also a lot of motionbuilder work too wih mo cap data, think I would go so far as to say when it comes to animating motionbuilder is superb, pricey though but if your doing anything with mo cap data (raw or processed) then its a must, its not too shabby for the ol keyframing either!


"No pressure, no diamonds" Thomas Carlyle

Last edited by gster123; 11-12-2008 at 07:53 PM.