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Old 01-01-2010, 02:35 PM   #33
Jay
Lead Modeler - Framestore
 
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Ben

Cool, thats good. Ive jus been trying to grill CTBRAM on his Viper thread because of his use with Boolean ops in Maya and the mess they tend to make. So yeah a good mesh output regardless of hardsurface or organic is important, especially if going into a sculpting package.

Yeah normal maps are a good trade off for now, its all swings and roundabouts.

cheers for now
Jay
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