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# 5 17-09-2010 , 03:40 PM
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Join Date: Mar 2005
Posts: 3
Thanks maheshsubbiah. I actually did do a point contstraint by selecting the knee joint and then the control before I bound it to the skin, which is why it follows in the first picture. I then made the L_KNEE control a parent to the L_LEG_POLE_VECTOR control so it would always follow. Everything seemed to work as it should before I did a bind skin. After that, it no longer follows. If I detach the skin, then it follows and performs the way it should again.