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# 2 23-10-2004 , 05:28 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
1) UV Map the object.
2) Lay out the UVs into the upper-right quadrant of the UV Texture Editor
3) Take a snapshot of the UV layout from the UV Texture Editor.
4) Open the snapshot in Photoshop (or its equivalent).
5) Create the texture, using the snapshot as your guide.
6) Map the texture to a material and apply the material to the object.


-Mike
The Maya Toolbelt