Thread: rig splines?
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# 4 09-02-2011 , 07:35 PM
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Join Date: Jun 2005
Location: Atlanta, GA
Posts: 258
Ahhhhh I know what you're trying to do.

yeah.. it gets more complicated than just a IK spline when you want to move that way.. and Honestly.. I remember going over this 4 quarters ago for rigging a tail.. but I for the life of me cannot remember exactly how to do it or find my old files for reference.

I found this however. Focus on the tentacle part of the tutorial and adjust according to your rope and that looks like that will give you full control of your rope for your animation on the ballon.

ftp://ftp.futurenet.com/pub/arts/tut...61.tut_ock.pdf

and another

https://area.autodesk.com/forum/autod...dinosaur-tail/



nCloth is great. It simulates how cloth works. Rope is also cloth. Flags are cloth.. The way a car crashes and bends up.. cloth.. but think "hard cloth"

check video for example user added image

YouTube - Maya nCloth Ballon

hope this helps


Last edited by Ataraxy; 09-02-2011 at 08:01 PM.