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# 2 19-03-2013 , 07:28 AM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
hi buddy,

some years back I was working on a crystal for swarovski. I had exactly the same problem you describe here. by that time there was no solution at all (script-wise) other than working with booleans (pure handcraft and calculating faces with pen and paper ). I think those kind of modeling jobs belong into the section of solidWorks, AutoCAD etc. I mean real construction & engineering software. Since maya is far from class A surfacing (in terms of precision and available tools), I found that the only working procedure was to stonecut the desired shape out of a polygon cube.

maybe someone else can propose some more usefull idea, but I´d try with booleans. (prepare for maya crashes tho user added image )


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