Thread: Light Issue
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# 3 27-04-2007 , 02:01 AM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Steve is right, avoid glow as an option in Maya and do it post. I would also suggest putting a spotlight dead center and attaching fog to it to give you a better effect. there is a tute on gnomon online's web site that explains this very well and is really easy to follow:
https://legacy.gnomononline.com/writt...tutorial_id=28
This does cover underwater, but the process is the same.


Chris (formerly R@nSiD)
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