Batch render ignores my fluid sims
Hi guys. I have been working on a scene which holds basic polygon geometry and two fluid containers. The fluid is cached and when I test render it looks fine. When it comes to batch rendering in Mentel ray however the fluids, it's shadows and its FG are totally ignored. It's driving me crazy and I don't know what's causing it.
If anybody could shed some light it would be really appreciated!
Thank you,
Tom