actually i need to use poser5 for a comp where you have to use+render with poser5 - and i just want to create some objects for the scene im creating. there must be a way around my problem if maya is truly robust. do you think i could use booleans to thicken the face which is not being rec ognised in poser? is there a way to move the point of the face onto the actual face - maybe then it will be recognised. The create polygon tool is such an excellent tool it seems to be a shame that its work isnt recognised universally as polygons??? anymore help appreciated....