Hi, everyone. Cool site. Haven't had a proper look around, but will soon. I recently finished modelling a fairly large scene and rendered it. Fine. No problems. Turned out exactly as expected. Then I thought I'd re-render it using Mental Ray with raytracing and global illumination and all that. A few shaders needed to be altered to get a good look as I expected, and my ocean looks awesome. But a few things struck me as odd: Firstly: No paint effects; just dissapeared. (in render only) Does Mental Ray not render paint effects? Secondly: The original had a narrow depth-of-field with a keyframed focus-distance, but when I render a frame in Mental-Ray it appears to have infinite depth-of-field. And finally: Where has the fog gone from my spotlights? It's not a huge problem 'cause I can always knock out another pass using Maya software and just render the fog (can't I?), but does seem a bit weird. Any help will be much appreciated. I've gotta go before anyone I know sees me in a library.