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# 1 29-02-2004 , 07:33 PM
carrot juice's Avatar
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Join Date: Mar 2003
Location: San Antonio, TX
Posts: 346

displacement baking

anyone know a plugin for maya that will bake the details of a hi-res model into a displacement map that can be applied to the low-res version at render time?

The normal mapping thread got me into this- I think this is kind of the equivolent of that for more high-end (non realtime) application

Thanks!

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