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# 20 14-12-2008 , 07:03 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
No prob Jay. I did not mean that to sound like I was mad at you. I honestly deplore using triangles but I feel Maya sometimes gives me no suitable alternative.

I know how to use subd creasing but subd creasing in Maya is awful. Every time you switch from subd back to poly you lose all your creasing.

I also do not like the poly crease tool.

The canopy is separated but I did not like the rounded corners after smoothing.

I could have left the model unsmoothed but I really don't like unsmoothed poly models tey alway render with odd siloettes and artifacts for me.

Here is the unsmothed wire frame again. The red marks are edges I would have to wrap all through the model just to tighten those corners.

Trying to smooth out the resulting creases in the model would be a living nightmare.

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Last edited by ctbram; 16-12-2008 at 03:38 AM.