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# 1 16-10-2006 , 03:23 PM
farbtopf's Avatar
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Join Date: Jul 2005
Location: London
Posts: 520

smoot poly - paint weights question.

hi,

if I have my character and I want to bind it's skin to a skeleton, what's the best way to go ahead?
A) bind the skin, paint the weights and THEN go for a smooth poly, or
B) do it the other way round and smooth the poly mesh before I start painting any skin weights?

any suggestions much appreciated