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# 11 15-12-2006 , 12:07 AM
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quote from https://www.simracingworld.com/gamesl...tham_Racing_3/

In PGR2 the car models were comprised of 10,000 polygons, but with the next generation hardware's power Bizarre's modellers have been able to put as many as 105,000 polygons worth of detail into the cars, although most cars comprise of 80,000- with 40,000 of those being spent on the exterior and the remaining 40,000 on the interior.