Thread: Animation Bit
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# 1 04-01-2004 , 07:34 AM
Registered User
Join Date: Jul 2003
Posts: 23

Animation Bit

Any answers would be of much help.

Why does "freeze transformations" not work on joints? Is there ANY tool that will achieve the same? (set transformations to zero w/o moving the joint)

Thank you.

P.S. Also, if possible, might I ask where I could find info on using joints to automatically movie secondary action bits? (hair strands, floppy bunny ears, etc.) A simply "go back in the tutorials and looks a bit deeper" will do, but I didn't find anything last time. ^-^