Thread: 3d paint tool
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# 4 29-06-2010 , 12:42 PM
maheshsubbiah's Avatar
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Join Date: Mar 2009
Location: India
Posts: 145
thanks gster, thanks jay

@jay: i have tried this tool before for covering the seams on a model using clone tool before and it worked fine. i am aware of the points that u have mentioned and i have tried those already but like what gster says the uvs should be in 0 to 1 plane.

The uvs for the model which i have mentioned above was in 0 to 1 plane so thats why it worked.

but this time i have modelled a human character with clothes and other acessories on. I uv mapped the head, body, clothes and shoes in seperate uv planes. This i did so that i get a better resolution for the head and body. Even when u save the polygon snapshots u have an option of defining the range area.

another thing that i want to add is that the textures are getting placed properly for the head, body, clothes etc.. Its just the 3d paint tool.

mahesh