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# 9 23-11-2006 , 05:49 PM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
i guess i'll throw in my two cents... maya has distance tools that should be able to allow you to create (accurate) architectural models. i used it myself to recreate the entire interior of my house (after taking thorough measurements, of course...), and i could show you a render of any room in the house... a walkthough is more difficult because of the camera height (and stereotypical motion through a house) and because i did all my test renders in mental ray before playing around with it, but it most definitely CAN be accomplished in maya.

if it's architecture you're after, maya offers not only distance tools, but also arc length and parameter tools, all found under the create menu. the three-point and two-point circular arc tools are more complicated, but you should be able to create (to an accurate scale) any blueprint you come across.


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