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# 3 08-05-2008 , 11:12 AM
Tammy's Avatar
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Join Date: Apr 2007
Posts: 32

Here's my chibi character scene

By the way, I am making this character for a game I want to make called Peoplez, which will be a human simulation game with chibi characters. I used rigid skinning because, whenever I use smooth skinning, the vertices on the character move where they shouldn't when I move any part of the character. But, the same thing happened with my character with rigid skinning. It just doesn't happen as much with rigid skinning for my characters.

I cannot attach my scene because, even in its compressed form in a zip file, it is too big for this forum. Sorry.

Thanks for replying.

- Tammy