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# 28 05-09-2005 , 07:11 AM
Subscriber
Join Date: Aug 2005
Location: San Jose, Ca, USA
Posts: 150

OMG!!!!

I worked on my edgelooping for a while while looking at tutorials for a basic topology(is that the word?) guideline, when i read a blurb about using Make Live to help model an eyeball. I applied make live to my old model and changing the topology was a piece of cake while still staying on the surface of the copy. Isnt maya wonderful? Heres a pic of how it turned out...the lines are a little too wavy, but ill fix that in the morning.

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What I lack in skill I make up for with enthusiasm.