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# 2 20-11-2002 , 04:01 PM
Registered User
Join Date: Nov 2002
Location: Philippines
Posts: 136
There's a script called removeInitialState.mel v1.0 on Highend3d.com, which is supposed to remove the initial states of selected particle objects. It was written for version 1.x though. It might work on later versions. Or, there might be a more updated script out there.


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