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# 7 14-08-2008 , 02:31 PM
Phizzon's Avatar
Registered User
Join Date: Jun 2008
Posts: 18
It's all right now i found a solution. The shader was a lambert before so i changed it to blinn and gave it a slight reflectivity (0.01) and that gave me the look i wanted showing the ridges.

Thanks for your help anyway. :attn:

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