Thread: Star Wars WIP
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# 63 11-05-2008 , 05:01 PM
paldav's Avatar
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Join Date: Jul 2004
Location: north west england
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Ive been trying to come up with a lighting rig for the space ships generaly that will fit most of the space battles, also i want to keep the number of layers down in case there ends up being a lot of elements involved.

Ive been playing with final gather to give a flat color layer, but with as mutch interest as possible so i dont have to do shadows highlits etc... here ive got a black surface shaded sphere with faces on opposite poles textured with 2 seperate white surface shaders, one is called bounce ond the color gain is loe and the other is called sun and the color gain is ramped up. these areas are quite small to try and simmulate some directionality.

Please tell me if i am totaly loosing it!! im making this stuff up as i go, there must be easier ways right?

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