Thread: FBX problem
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# 1 15-10-2008 , 09:46 PM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895

FBX problem

I have a model that I need to export as a fbx file so someone can open it into Max. The problem is I am unsure what settings I need. I was able to export it so the skeleton had the animation but for some odd reason the character was scaled down really small and was no longer attached to the skeleton.
If anyone knows what settings might get this working it would be much appreciated.
I have also attached a link to the file in case anyone is able to take a look.

Many thanks,

Leon

https://rcpt.yousendit.com/615945507...3573c4d016e3c4