Thread: mudbox ?
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# 7 07-05-2009 , 11:10 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
The reason being is that zb is only 32 bit program, the so called 64 bit zbrush is a myth. so you can chuck all you like at it, it just falls after a while anyway. We managed a 17million poly model on a forced 3gb of ram at Redvision, but even with quad core and a good card it fell to its knees after a bit. Roll on Z4!! But as I said before Mudbox was worse on 64!!

Jay